Dave Greenberg
Dave Greenberg
3D Character Artist
Los Angeles, United States of America

Summary

I'm a 3D Character Artist from Southern California. I really enjoy working on stylized characters with strong or interesting silhouettes and am always looking to learn new techniques and workflows.

Resume PDF

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Skills

3D ModelingCharacter ModelingCreature ModelingDigital SculptingLow-poly ModelingHigh-poly ModelingRetopologyTexture BakingPBR Texturing

Software proficiency

Marmoset Toolbag
Marmoset Toolbag
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Unreal Engine
Unreal Engine
xNormal
xNormal
ZBrush
ZBrush

Experience

  • Freelance Character Artist at Ironklad Studios
    Los Angeles, United States of America
    May 2019 - May 2019

    Working alongside a team of 3D artists, I created a high poly character based on an orthographic concept. From there I retopologized and textured the character with mobile game specifications in mind.

  • Freelance Character Artist at Self Employed
    Temecula, United States of America
    June 2018 - Present

    I created a low and / or high poly character model based on what the client was looking for. I attempted to match a specific style and aesthetic and made sure to keep said client updated along the way.

  • Freelance Character Artist at Ironklad Studios
    Los Angeles, United States of America
    April 2017 - April 2017

    I sculpted and refined high resolution character models under a tight deadline and provided work-in-progress updates daily. To create these models I followed orthographic concepts that were provided.

  • 3D Modeler at Thinkwell Group
    Los Angeles, United States of America
    August 2016 - October 2016

    I created props and characters based on stylized orthographic concept art. As part of a design team, I sculpted and modeled assets that required a high turnaround rate.