About Me

Since I was a kid I've had a passion for games and was always fascinated by the different stories and worlds within them. I spent a lot of time creating versions of myself inside those digital universes sketching those alter egos with whatever time I had - and even when I had none. 

In 2006 I began the Game Art Program at the Art Institute of California, San Diego. There, I discovered character modeling - a craft that combines my passion for video games with creating characters. That craft is something that I could honestly see myself working to perfect for the rest of my life. I graduated from AI with solid knowledge and understanding of 3D fundamentals, but I wanted to dive deeper and learn how to truly make my characters come alive. I had more to explore.

In 2013 I was accepted into the Gnomon School of Visual Effects in Hollywood, where I focused on 3D Modeling and Texturing. Having graduated from a school of such amazing art and talent, I'm excited for the next big challenge.